Particularly strong when combined with a boost right before you go out of the slide. If you are playing with acceleration setting, you press the opposite shoulder button, so R while going left or Z while going right to force your ship to break out like crazy, yet accelerating like crazy at the same time.
If you are playing with max speed setting, you attack in the direction you want to go and press the analogstick in that direction fully, this way, you can turn without the ship breaking out.Ģ. In F-Zero X, there are two ways of going around a corner without letting go of the accelerator that are much better than doing that.ġ. Learning the shortcuts, and getting through them during races, is incredibly satisfying.Ĭlick to expand.That's actually not true.
Don't like that slightly too twisty track segment? There are often shortcuts that get around it! Now, in track 4 and maybe one other place in the game beyond that there are turns that require slowing down, but most of the time thanks to shortcuts you can avoid those, if you know where the shortcuts are and can get through them without crashing.
The game rewards skill by, if you know the shortcuts in a track and can get through them, giving you a more challenging route that you can go full speed through, as opposed to the equivalent section of the main track where you'll probably at least need a let-go-of-the-accelerator turn to get through. Whenever you aren't going at full speed you slow down, after all, a problem shortcuts solve. Just like F-Zero you want to be flooring the accelerator most of the time, but at certain sharp turns you need to do something to get around that turn without going off the track - using your airbrakes or letting go of the accelerator in F-Zero, or using the brakes or reverse or letting go of the accelerator in Rush 2049.Įxcept, for many turns, you CAN get around those sharp turns in Rush 2049 without braking! You see, this is where those shortcuts come in. You don't really powerslide in Rush, you skid without slowing down, but slowing down affects your speed and thus the turning radius, of course. That's how you powerslide in racing games, after all. but in most racing games, including F-Zero games, the best way to slide is to let go of the accelerator. and you do that most of the time in this game, excepting landings of course.īut, I don't understand, first you say that you don't ever want to have to let go of the accelerator or brake, then you say that you want to get around turns by sliding. So yeah, I strongly prefer to be able to hold the accelerator down all the time in a racing game. After Rush 2049, probably my next favorite racing game ever is F-Zero X, for example. I have little interest in sim or even part-sim racing games.
Click to expand.First, the Rush series does have a unique control scheme, so when you play Rush 2049 (and make it a 'when'!), don't give up right away it takes some getting used to.Īlso, generally, for me, the best kind of racing game is a game where you never have to touch the brakes, and can accelerate all the time.